Merauders – Dev Log #1
Merauders » Devlog
Coming up to the end of the first week of the rebooted development of “Merauders: A Voyage of Discovery“.
As it stands, we now have a plan of action for the next few months with a view to launching the game in September.
- Jan: World Building and Narrative Sprint
- Feb: Mechanics and Game Loop Sprint
- Mar: Minimum Viable Product Sprint
- Apr: Art and Sound Design Sprint
- May: Vertical Slice Sprint
By June the core of the game should be running with all sound, artwork, character designs, and mechanics in place, allowing adequate time for the development of all the levels by August and for testing to be completed by October.
It’s an ambitious timeline, but achievable.
Stay tuned for more news in the weeks to come!
Merauders
A Voyage Of Discovery
Status | In development |
Author | Greyface Games |
Genre | Adventure, Role Playing |
Tags | 2D, Atmospheric, Cute, Mystery, Pixel Art, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial, One button |
More posts
- Merauders – Dev Log #18May 06, 2024
- Merauders - Dev Log #17Apr 28, 2024
- Merauders - Dev Log #16Apr 21, 2024
- Merauders - Dev Log #15Apr 14, 2024
- Merauders – Dev Log #14Apr 14, 2024
- Merauders – Dev Log #13Mar 31, 2024
- Merauders – Dev Log #12Mar 31, 2024
- Merauders – Dev Log #11Mar 31, 2024
- Merauders – Dev Log #10Mar 31, 2024
- Merauders – Dev Log #9Mar 31, 2024
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