A slower Week 17 with a focus on performance improvements, but… A working quest system with objectives and rewards? Check! A campfire-based save system for pi...
A busy Week 16 with progress across a few areas… A new visual layout style for locales? Check! A boat transport system for island hopping? Check! An improved...
Merauders - Dev Log #15 A shorter Week 15 of development with focus temporarily shifting to other aspects of the project… A crime/reputation system that you c...
Closing off Week 14 with a focus on tweaking some of the existing MVP mechanics… Improved weather and day/night system? Check! Seasonal harvests and footprint...
Wrapping up a productive Week 13 with the MVP progressing in leaps and bounds! A fully functional calendar and time system with day/night cycle? Check! A comple...
Closing off Week 12 and everthing is still going to plan… A simple main menu and Toki Pona as the default language? Check! A basic barter system with a luck b...
Wrapping up Week 11 and it has been fun watching some of the mechanics start to come together. Character movement via keyboard, mouse, touch, and controller? Ch...
Week 10 and the MVP is coming along nicely… Unique starting map? check! Interesting world interactions? check! Quirky dialog system? check! Immersive inventor...